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Saturday, April 9, 2011

Nachomon: Revised Pokemon Type Chart

Thought I'd share this. Been working on and off on my own Pokemon game (actually called Nachomon) and one of the things I decided to do is a major type revision. A lot of the types are still there but renamed, but I've also added/expanded on a few. I also changed the weakness/resistance/immunity table by like, a lot. Maybe this will interest someone. Any suggestions would be neat, too.


Normal
Strong: none
Ineffective: Rock, Metal
Worthless: Incorporeal
Weak: Melee
Resist: None
Immune: Incorporeal
Notes: Begging-level Nachomon like small animals are of this type. Base stats are generally below average, but specialize in either Attack or HP normally. Attacks of this type are generally weak, but also contain buff and debuff moves. Normal is strong against no other type, but is also only weak to a single type, Melee.

Heat
Strong: Plant, Cold, Insect, Undead, Metal
Ineffective: Heat, Rock, Dragon, Space, Water
Worthless: None
Weak: Water, Cold, Wind, Earth, Rock, Space
Resist: Heat, Plant, Insect, Metal
Immune: None
Notes: Heat Nachomon specialize in Heat and Fire moves. They typically have high Magic Attack and Speed. Attacks of this type are generally Magical and offensive with a chance to inflict Burn on the enemy. Heat is disadvantaged with usually low defenses & HP and a large amount of weaknesses.

Water
Strong: Heat, Acid, Earth, Rock
Ineffective: Water, Dragon
Worthless: Plant
Weak: Cold, Thunder, Plant
Resist: Water, Metal, Heat
Immune: None
Notes: Nachomon of the Water type use Water to their advantage. They typically have good Magic Defense and HP. Their moves are typically Magical, and contain some defensive buffs for the user. Water is disadvantaged by having low Attack and Defense stat usually.

Thunder
Strong: Water, Wind, Dragon, Metal
Ineffective: Thunder, Plant, Light, Technology
Worthless: Earth
Weak: Earth, Technology
Resist: Thunder, Wind, Metal
Immune: None
Notes: Thunder Nachomon use Electricity, Lightning, and Thunder to overwhelm enemies. They typically have a very good Speed & Magic Defense stat. Their moves have chances to inflict Paralysis on the enemy. Thunder is disadvantaged by having low Defense.

Plant
Strong: Water, Earth, Technology
Ineffective: Heat, Acid, Dragon, Metal, Space
Worthless: None
Weak: Heat, Cold, Acid, Insect, Space
Resist: Thunder, Earth, Rock, Technology
Immune: Water, Light
Notes: Plant Nachomon have the power of Nature on their side. They typically have good defenses and are aided by two immunities. Attacks of this type inflict several different status effects & debuffs to opponents, while using many support moves to help themselves and the team. Plant is disadvantaged by being a poor offensive type & typically low attack stats.

Cold
Strong: Heat, Water, Plant, Insect, Rock
Ineffective: Cold, Dragon, Metal, Space
Worthless: None
Weak: Heat, Melee, Metal
Resist: Cold, Insect
Immune: None
Notes: Cold is the opposite of Heat, focusing on freezing enemies using Cold & Ice. Nachomon of this type usually have good Magic Attack & Magic Defense. Moves of this type have a chance to freeze enemies. Cold is disadvantaged by usually low Attack & Defense stats.

Melee
Strong: Normal, Cold, Rock, Metal, Dark
Ineffective: Melee, Acid, Arcane, Insect, Undead, Light
Worthless: Incorporeal
Weak: Wind, Arcane, Undead, Light, Technology
Resist: Melee, Acid, Insect, Rock, Dark
Immune: None
Notes: Melee Nachomon use their Fighting abilities to aid them in combat, whether they are Warriors or Martial artists. Melee Nachomon usually have good Attack and Defense. Moves of this type are usually quite powerful and physical. Melee is disadvantaged by low Magic stats usually.

Acid
Strong: Plant, Insect, Metal
Ineffective: Melee, Arcane, Undead
Worthless: Acid, Technology
Weak: Water, Earth, Arcane, Technology
Resist: Plant, Melee, Insect, Undead, Metal
Immune: Acid
Notes: Acid uses a variety of Acids & Poisons to overwhelm opponents. They typically have above average defenses and attack. Acid moves usually focus on destroying opponents in other ways, like Poison. Acid is disadvantaged by a large amount of types that Resist it & two types that are immune (including itself). One note is that Acid Pokemon have a special ability that they are immune to be Poisoned.

Earth
Strong: Heat, Thunder, Acid, Rock, Metal
Ineffective: Plant, Insect
Worthless: Wind, Space
Weak: Water, Plant, Wind
Resist: Rock, Metal, Technology
Immune: Thunder
Notes: Earth Nachomon use the power of the Earth as their offensive tool. Most have very good Attack and good HP. They focus usually on damaging moves and moves with secondary debuff effects. Earth is disadvantaged by having two types immune to it and typically having low speed.

Wind
Strong: Heat, Melee, Earth, Insect
Ineffective: Thunder, Rock, Metal, Space
Worthless: None
Weak: Thunder, Rock, Space
Resist: Melee, Insect
Immune: Earth
Notes: Wind Nachomon use the power of Wind and Flying abilities to evade attacks and deal damage. Wind Nachomon have outstanding Speed. Several Wind moves are based on evading the attacks of opponents. Wind is disadvantaged by having below average stats aside from Speed.

Arcane
Strong: Melee, Acid, Space, Technology
Ineffective: Arcane, Metal
Worthless: Dark
Weak: Insect, Dark, Incorporeal
Resist: Melee, Acid, Arcane, Space
Immune: None
Notes: Arcane Pokemon use magic and mind abilities to overwhelm opponents. They typically have outstanding Magic Attack & good Magic Defense. Arcane attacks usually are quite offensive, but also have several support moves weaved in. Arcane is disadvantaged by having very low physical stats & HP.

Insect
Strong: Plant, Arcane, Dragon, Dark
Ineffective: Heat, Cold, Acid, Wind, Rock, Metal, Incorporeal
Worthless: None
Weak: Heat, Cold, Acid, Wind, Rock
Resist: Melee, Earth, Technology
Immune: None
Notes: Insect Nachomon are some of the first Nachomon a new Trainer finds on his journey. They evolve early on, but typically have below average stats. Many types resist & are strong against insect. Still, Insect has some key strengths notable against Arcane & Dragon, which are hard to hit with other types. Insect moves are generally physically offensive and rely with debuff moves & secondary effects.

Rock
Strong: Heat, Wind, Insect
Ineffective: Melee, Earth, Metal
Worthless: Metal
Weak: Water, Cold, Melee, Metal
Resist: Normal, Heat, Wind, Insect, Technology
Immune: None
Notes: Rock Nachomon are Rock-hard! They typically have outstanding Defense and having several useful resistances. Rock moves focus on mostly buffs and moves that indirectly damage the foe & help themselves. They are disadvantaged usually by having low Special and Speed stats and having some inconvenient weaknesses.

Undead
Strong: Melee, Dark, Technology
Ineffective: Acid, Light, Rock, Metal
Worthless: Incorporeal
Weak: Heat, Arcane, Light
Resist: Melee, Acid, Dark, Technology
Immune: None
Notes: Undead Nachomon are filled of zombies or ghosts of deceased Nachomon, not quite ready to depart into the afterlife. They are usually very hard to kill, with good HP and defenses with solid attack. Undead Nachomon have a large variety of debuff, status, and support moves to outlast its enemies. Undead Nachomon typically have very low speed.

Dragon
Strong: Dragon
Ineffective: Metal
Worthless: None
Weak: Thunder, Insect, Dragon
Resist: Heat, Water, Plant, Cold
Immune: None
Notes: Dragon Nachomon are the rarest & among the most powerful Nachomon in existence. They are quite useful due to their lack of common Weaknesses and useful resistances & typically above average stats. Apart from themselves, only Thunder and Insect are effective against Dragons. As an attacking stat, Dragon moves are average. They are helped by having only one type that resists it, but they are only good against other Dragons.

Dark
Strong: Arcane, Light, Space
Ineffective: Melee, Undead
Worthless: None
Weak: Melee, Insect, Undead, Light
Resist: Space, Incorporeal
Immune: Arcane
Notes: Dark Nachomon use underhanded tactics to get the edge. They usually have outstanding Attack with good Magic attack. Dark moves are typically physical with several useful secondary effects. They are disadvantaged by having less than average HP and defenses.

Metal
Strong: Cold, Rock, Light
Ineffective: Heat, Water, Thunder, Acid, Earth, Metal
Worthless: None
Weak: Heat, Thunder, Melee, Acid, Earth
Resist: Normal, Plant, Cold, Wind, Arcane, Insect, Rock, Undead, Dragon, Metal, Light
Immune: None
Notes: Metal is one of the best defensive types for Nachomon known. They usually have good defensive stats and HP which is aided by their huge list of resistances. Metal moves contain a few buffs & physical attacking moves mostly. They are disadvantaged by being a poor offensive type due to a large amoung of Nachomon resistant to it & having some annoying weaknesses.

Light
Strong: Melee, Undead, Dark, Incorporeal
Ineffective: Metal, Space, Technology
Worthless: Plant
Weak: Dark, Metal, Space, Technology
Resist: Thunder, Melee, Undead
Immune: None
Notes: Light are a type of righteous Nachomon sticking to law, order, and justice. Nachomon of this type typically have outstanding HP and good Magic defense. Light moves contain many support and buff moves. They are disadvantaged by low attacking stats usually.

Space
Strong: Heat, Plant, Wind, Light
Ineffective: Dark, Arcane, Technology
Worthless: None
Weak: Dark, Arcane, Technology
Resist: Heat, Plant, Cold, Wind, Light
Immune: Earth
Notes: Space Nachomon are not of this world! They use the power of Space and Time to their advantage. They typically have outstanding Magic defense & good attack. Space moves contain a few buff & debuff moves but also some very powerful attacks. They are disadvantaged by having low HP & defense usually.

Incorporeal
Strong: Arcane, Incorporeal, Technology
Ineffective: Dark
Worthless: Normal
Weak: Light, Incorporeal
Resist: Insect, Technology
Immune: Normal, Melee, Undead
Notes: Incorporeal Nachomon are Nachomon who lack a physical shape or body, whether it is due to being a Ghost or even Virtual projection. Incorporeal Nachomon have no usual stats, and their stats are mostly based on their other type (there is no pure Incorporeal Nachomon). Incorporeal Nachomon have the advantage of having the most immunities in the game, 3. Incorporeal moves have a variety of buff, debuff, and support moves.

Technology
Strong: Thunder, Melee, Acid, Light, Space
Ineffective: Plant, Earth, Insect, Rock, Undead
Worthless: None
Weak: Plant, Arcane, Incorporeal
Resist: Thunder, Plant, Light, Space
Immune: Acid
Notes: Technology Nachomon are Nachomon that are artificial, man-made. They typically have above average stats aside from Magic stats. Technology moves vary greatly between powerhouse attacks & a variety of support moves. Technology Nachomon have the added bonus of being completely immune to all forms of status.

2 comments:

  1. Hi killer nacho
    I really like your pokemon videos, i dont play pokemon anymore but it's nice to remember the old days and the HG/SS really made me want to buy the game but didn't want to lol
    After seeing what you have done here i have to say that you have all my support to your project, i think it's an inovative idea that will please a lot of people, sometimes when i watch your videos i think that they didnt change the types since Gen II so putting new types would be just awesome and i think the effectives and ineffectives are really cool too
    I can see from your videos that you're getting tired of playing the same old game so change it would be a great inniciative.
    Anyways nacho you rock hope everything gets done and yea see ya later

    ReplyDelete
  2. i want to battle at the tournement you said you would if i gave my adress please awnser nacho

    ReplyDelete